Part of the factory is opened to the public as a toy museum. The layout of the site, the façade of the building and the landscaping are all designed to make the visitor feel they are players in a game. The car park and main façade appear as a giant board game. Visitors follow the snakes and ladders to finally settle on a square (a car park). Colour, graphics and topiary landscape accentuate the sensation of being in the game.
Location: Moirans-en-Montagne, Jura, France
 Date: 2000
 Architects in association: Lacoste+Stevenson and Vincent Hubert Architects
 Design team: Thierry Lacoste, David Stevenson, Vincent Hubert
 Photography / images: Lacoste+Stevenson Architects
Part of the factory is opened to the public as a toy museum. The layout of the site, the façade of the building and the landscaping are all designed to make the visitor feel they are players in a game. The car park and main façade appear as a giant board game. Visitors follow the snakes and ladders to finally settle on a square (a car park). Colour, graphics and topiary landscape accentuate the sensation of being in the game.
Location: Moirans-en-Montagne, Jura, France
 Date: 2000
 Architects in association: Lacoste+Stevenson and Vincent Hubert Architects
 Design team: Thierry Lacoste, David Stevenson, Vincent Hubert
 Photography / images: Lacoste+Stevenson Architects